Daniel

Blog posts and open-source work

About

Daniel

  • Front-end developer
  • daniel@tweedegolf.com

Daniel is a developer and researcher with a heart for open source. He wrote an open-source library for linking MIDI instruments to a web page when most of us were still finishing high school. His library was picked up and helped lay the foundation for the Web MIDI API that is now built into Chrome.

At Tweede golf he likes to dive into the work of colleagues. He ensures that code is cleaned up, tidied, polished and documented where necessary. As a researcher, he is a perfectionist, persistent and eager to try new things. He works remotely from Rotterdam and keeps fit by walking a lot on his five-fingers and doing yoga.

The API documentation of cloud storage providers can be quite intimidating. If you are simply looking for a few straight forward storage actions these extensive APIs might seem a bit overkill. Another hurdle is that storage providers define their own distinctive APIs.
Client-side rendering versus server-side rendering. Wat zijn de voor- en nadelen van beide methodes en hoe kun je het beste uit beide combineren? En wat zijn hiervan de consequenties op verschillende niveaus?
With the start of the implementation of the WebRTC API around 2012, javascript developers gained access to the video and audio streams coming from webcams and microphones. This paved the way for augmented reality (AR) applications that were build solely with web technologies. Using webtechnologies for AR is also called “the augmented web”.

Open-source work

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Cloud storage abstraction for Node.js

Developed by Daniel, storage-abstraction provides an abstraction layer for interacting with a storage; this storage can be a local file system or a cloud storage. Currently local disk storage, Backblaze B2, Google Cloud and Amazon S3 and compliant cloud services are supported.

Also see the related blog post, Cloud storage simplification and abstraction for Node.js or give the npm package a try.